Question 61 of 365: How do we make renewal more accessible?
Sometimes, making a single change to a long held practice will completely renew your interest and commitment to that practice. One of those times was this week.
I am renewed in my fascination and commitment to blog comments.
For years, I have thought that along with PDF’s (as Will Richardson puts it), they were where ideas went to die. They only lived as tiny little attachments on the end of a post, an asterisk on an idea. While they may spark a lot of debate or be the most interesting part of a blog, I could never help but feeling as though they were a waste because of how little they were incorporated into everything else I was doing. Sure, you have been able to subscribe in e-mail to comments on blogs, but it never felt like a cohesive conversation. Sure, people have had threaded comments for a couple years, but it always worked more like just an extension of the regular commenting structure than a real debate of ideas. The threads never really went anywhere besides what the original blog post had envisioned.
So, why this renewal?
The switch to Disqus comments has fueled my new outlook on comments. The simple ability to respond to a comment directly in e-mail and then see all of the threads as a conversation in gmail has made me think that there really could be a commenting renaissance in our future. Because each comment now has its own short link, I can send it out on Twitter or Buzz and continue the conversation.
I am now looking at my comments as ways of forming relationships and beginning/continuing conversations that were impossible to do previously. And, all from one simple switch to a different commenting system.
So, this has gotten me thinking about whether or not the entire process of renewal can be made more accessible to others. It makes me want to figure out which feature of a process could be changed in our every day lives that would cause us to buy-in anew and want to create something.
Which aspect of collaboration can I change to incite renewal for others?
Which part of meetings can I shift in order to renew interest in talking with one another?
What can I change in the writing process to allow people to see it as a renewing force in their life?
And there is the crux. In order to make renewal available to everyone, there is a level of investment required. All of these things do require someone to DO something. So, by focusing on things that people are already doing, we may be able to shift them one or two degrees in order to bring about real change.
In essence, what I need to figure out is not so much what are the changes I can make for others, but to really figure out what people are doing and go from there. Unless I have a good understanding of exactly how people are using a given tool, protocol, or idea; I will have no chance of making a lasting change that brings about renewal. I need to hear more stories about how people are meeting and collaborating, about how they are asking questions and about how they are leveraging the people that they know in order to find answers.
Until I listen, I can’t renew or reinvent anything.
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Question 40 of 365: Why can’t we focus on making something, rather than the something itself?
It is the product that we are after: the book, the video, the iPhone, the worksheet, and the report. These products are the result of a huge amount of processing, working, collaborating, and creating. And yet, we are so focused on the product itself that we have almost no idea how it came into being. We are so interested in what the product can do for us, the idea that we could be learning from the creation of that product and helping ourselves to the knowledge of what it takes to create something great is simply left behind.
I have three examples for this kind of misguided focus.
The first is of a single YouTube video. For effect, let’s choose a meme: Takeing a picture of yourself every day for a number of years. The result of this meme is a serious amount of introspection, reflection on what matters in one’s life and an amount of dedication to an idea that many people do not choose to follow. The video is just the byproduct of this reflection. It can garner a huge level of interest, but the process is what matters, not the object at the end of it.
Other videos are even further removed from the process. One of the most engaging videos in education, social media, and technology in the last 10 years was created by a friend of mine, Karl Fisch. He did a powerpoint presentation that gathered a lot of data about technology, schools and the ways in which the world is changing. The process that he went through to create the powerpoint was rich and worthwhile, and every iteration that has been created off of his original vision has undergone some version of the process. Yet, all of the people that have watched the video believe that the final product is what should be the conversation starter. I believe that the process of thinking through the implications of technology, education, informatics, design, and comparative analysis is where the power lies. If we truly followed the example of this process, we would all be trying to find the data in our own lives that will enable us to anticipate and engage in the future instead of taking someone else’s observations on data and declaring it to be gospel.
A second type of product worship happens when a piece of technology becomes the focus of endless discussion. Facebook is a product that you would think could focus on the process of creating intricate networks of people for all kinds of reasons, but in fact, the majority of the conversation about Facebook is about how to get the most friends, make money, or all of the content (read: products) that gets shared on that ever expanding network. The conversation rarely is about what an individual’s social network requires in order to be a sustaining and engaging aspect of a healthy social life. Facebook, as a product, too often wins out to Facebook, as a creation of interconnected stories that add value to your life.
The final way in which I see products being the focus of all attention is within the “upload” button. The upload button has become a pervasive part of the online ecosystem and it has quite simply turned all of our actions into looking for a product that we can “upload.” Whether it is a powerpoint uploaded to Slideshare, a photo uploaded to Flickr, or any type of file uploaded to Google Docs (now that it is basically an online hard drive); all of this uploading is causing us to focus on getting everything we do into a package that is uploadable. While I am seriously in favor of placing my work on the cloud, the fact that all of the collaboration and thought behind each product doesn’t get uploaded with it is a serious problem. Google Docs gets it right when you start from scratch in there. You can look back at the revision history and see what contributions and thought process made it an important document. However, that is only one path, and it is still incredibly hard to follow a thought process through a revision history.
What I want is a system that allows me to see the process of creation, from start to finish. I want to see everything that goes into answering a big question. I want to hear the fits and starts of answers. I want the “umms” to hang in the air while someone formulates a new thought. I want the rough edges in the middle drafts and the clean lines of the final one. I want the upload button to be modified into a “record” button. I want that button to be the beginning rather than the ending.
In essence, I want a YouTube that can show me how the ideas were birthed and provide a backstory to fill in all of the things that were left on the “cutting room floor.” I want a Facebook that allows you to see the connections and understand the true importance of each one. I want a social network that can look at the quality of content and not just the quantity (or the ability to view huge amounts of it). I also want a cloud-based service that doesn’t let the upload button to reign supreme. I want the uploaded work to be an iterative process, one idea leading to the next.
I guess that is asking for a lot, but perhaps this is more about my process of building it than it is about the product I want at the end. Right?
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Question 22 of 365: Farmville practices Ghetto Testing, why aren’t we?
I had never experienced the term Ghetto Testing until I read a blog post about how the FarmVille creators use it. One of the biggest parts of Ghetto Testing is to track interest and support for a new feature before actually building it. This means that before a single line of code is written, they throw up a link within the game that allows for people to sign up to be a part of that feature as soon as it become available. This is their way of testing interest. If enough people click on the feature, they will actually build it. If it is something that most people could care less about, they will go on to their next idea.
This seems to be entirely different than everything I currently do. Essentially, I create learning objects before anyone has said that they want them. I create courses that people have said that they want but that they are not intimately involved in developing. I produce blog posts that do not have a specific audience, and there is surely no way that I have of asking others for which direction I should be going in. Certainly, I get feedback in comments, but that is only after I have written out my first version.
So, this idea of Ghetto testing has really got me thinking about just how few iterations we really get as teachers or as workers. As teachers, at most we get to teach a single topic 4 distinct times a year (within a given unit of study), and most likely, we probably only get to teach it once or twice. The ability for a single lesson to be tested and iterated upon comes around so rarely that we are likely to either simply do what we did last time with a small adjustment or completely start from scratch.
But, what if students were able to gauge interest, and better yet, value in each discipline as they went through the curriculum. What if we could do a heat map test on which topics have the most interest from our students. What if we could build those items out only after we knew that it was something that they would use. Especially in terms of the way that they would like to learn a given topic, if we were able to present the materials in 10 different ways and we gauge the ways in which the majority would like to see it presented. We wouldn’t have to build all 10 ways, but probably just the top few. Then we could do some A-B testing to see which one was truly more effective.
Yet, we don’t do that because we have no mechanism for iteration. We only do A-B testing if we are forced to do action research. If there were some way of doing this on a large scale, some way to receive instant feedback on how we should be creating the curriculum, we could actually differentiate in the ways we say we should. Perhaps this is why I believe so much in hybrid programs. If we can allow students to choose their own adventure and then let them support those features that we haven’t built yet by simply being our beta testers, there would be so much intense buy in for doing well and actually making educational choices that would impact their learning.
And what about business… What if it were possible to do Ghetto testing with projects that you were working on. What if we gathered the early adopters for every new initiative in a company simply by engaging them in the process of self-selection. If CEO’s have the captive eyes of their employees, what would happen if they didn’t build the agendas for meetings but rather gathered the input from their interest in certain topics. It could change the ways in which people build new products, and the ways in which they create corporate culture.
Now, the blog post that started this line of thinking made sure to point out that you can’t always have the same people being the testers and you should try to test out too many unbuilt pieces at once. But, I don’t think that it would be a problem to release pieces of Ghetto testing within our own environments.
The question I am now faced with is “What do I want to NOT build today”? What should I put in front of people and let them make a decision based upon their interest? While the wisdom of a crowd is not absolute, creating something new (learning or a product) requires us to always analyze the data about the best way to introduce something that will (at least in the long run) be beneficial to them. Perhaps game developers have a point here… Boring is not an option, and people are interested in being a part of the learning/development process.
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